terça-feira, 26 de abril de 2016

Post Apocalyptic Character Design WIP

During the early weeks of this month and the following next weeks, I'll be working on a set of illustrations for college. I was thrilled to find that we're going to have a free theme and medium as final work for graduation and that I can do anything about anything and however I like, so naturally I chose a concept art series of illustrations within a theme I had in my head for a while.

It's a post apocalyptic future where a gang of kids live as survivor group. Here is a progression of a character digital painting and a early pencil sketch. More to come.

Click for full view. :)



sábado, 9 de abril de 2016

3D Mech model!

It has been a rough month overall, but everything is fiiiiiiiiiiiiiine.
And to take a break from the digital painting and drawing, I focused on a 3D model and texture of a mech concept by Alexander Iglesias, I tried to apply a heavy worn look similar to the ones from the insanely talented team at Kallamity.
It was very chill, textured in Quixel, rendered in Marmoset and mostly done in Maya hard surface.
Not 100% happy with it, as it is far from the quality Kallamity delivers, but as always, this blog is to track my progress through my CG journey.





Online Course Drop: How to be a Freelancer in the Games Industry

  Hallo! I'm so excited! Join me for my online course and learn every little secret I know about how to build your career online as a ...